Reporting from Ropecon 2024
Last weekend I attended Ropecon 2024 in Helsinki. Ropecon is the biggest roleplaying convention in the Nordics organized by volunteers. (The name Ropecon comes from Finnish abbreviation of role-playing games - rope (from ROoliPEli), nothing related to ropes).
GMing Monsters of the Void Sea at Ropecon 2024
Ropecon, the biggest Finnish roleplaying game convention, is once again upon us! And once again, I will be hosting table-top role-playing games there.
My Ropecon 2023 Prep for Under Hollow Hills
I’m going to GM three TTRPG oneshots in Ropecon this summer: two sessions of Night of Blood (Warhammer Fantasy / Forged in the Dark oneshot) and one session of Under Hollow Hills.
Under Hollow Hillsia suomeksi
Note: This post is about my own (totally unofficial and not endorsed by the game’s creators) Finnish translations of some of the playbooks of Under Hollow Hills table-top role-playing game.
My top 5 games of 2021
Inspired by the excellent Eggplant podcasts episode presenting their top 5 games for the year, here is my list. With my game design insights from each game.
Adapting to a different kind of flow
This autumn has been one of adapting for me. I’ve gotten back from holiday to everyday customer work. At the same time all our family has gotten back to the things you do in the autumn: work, school, hobbies, wearing warmer clothes etc.
Inspiration and its sources
Today I made some progress with Lords of the Under-Mountain, yay!
Lords of Under-Mountain update 2021-09-14
Read MoreHow to get from here to there
I took a week’s rest from my workouts and my brain decided to take some rest from game design thinking as well. But just as I got back to physical activity, my brain started working on all gears again. So it is time for another game design diary post.
Game Design Journal – Hello World
I’m starting a game design journal. I doubt that this journal will interest many people. So I’m doing it for myself.
Dreamspace, anyone?
Yesterday evening I was browsing my book shelf for some light reading and I ended up pulling Hillfolk, Robin D. Laws’ game of iron age drama (a role-playing game).
And we're live!
I realized I wanted a place of my own to post stuff. Stuff not directly related to what I do during the day at Flowa. So, (not serious) games, pop culture, books, that kind of stuff. Let’s see how it goes.